Unity 3D Game Art Generalist

At Scoutible, our Unity 3D Game Art Generalist is responsible for constructing a wide variety of game assets in Unity. This includes modeling, texturing, assembling, lighting, animating, and optimizing environments in Unity.  The generalist will work with a close-knit team of engineers and designers to create and polish Scoutible's next mobile game experience.

About you:

  • You are a creator, you when an idea is sparked you can visualize and execute on it.

  • You approach problems with structure and creativity and find the best solution that fits the problem you’re attempting to solve.

  • You enjoy playing games regularly and are familiar with the trends of the traditional gaming industry.

  • You are a collaborative worker and love sharing your work and gathering feedback.

Required skills and experience:

  • 4+ years experience as a 3D artist or generalist developing Unity games

  • Proficiency in 3D modeling, rigging, animation, texturing, UV editing, normal mapping

  • Experience optimizing Unity scenes for mobile devices and low-end hardware

  • Willingness and ability to collaborate directly with game engineers and designers

  • A strong design portfolio (please submit with your application)

Bonus Points:

  • Experience building and optimizing shaders

  • Experience directing short cinematic cutscenes and animations

  • Basic scripting or programming knowledge

About Scoutible:

Scoutible is the world’s first game-based AI for hiring, using immersive mobile video games to identify perfect-fit candidates for jobs. Scoutible's technology uncovers a person's unique cognitive and personality traits through gameplay, then connects them with open jobs where they are virtually certain to be a top performer. Scoutible is backed by Mark Cuban, Stanford University, NEA and other top advisors, investors, and collaborators passionate about the future of work.

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